All files / Hungry-Hippo-Game/src/components/GameTimer GameTimer.tsx

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// import React, { useEffect, useState } from 'react';
// import { useWebSocket } from '../../contexts/WebSocketContext';

// export default function GameTimer()
// {
//     const { lastMessage } = useWebSocket();
//     const [timeLeft, setTimeLeft] = useState<number | null>(null);

//     useEffect(() => {
//         console.log('[GameTimer] lastMessage:', lastMessage);

//         if(lastMessage?.type === 'TIMER_UPDATE')
//         {
//             setTimeLeft(lastMessage.payload.secondsLeft);
//         }
//         else if(lastMessage?.type === 'GAME_OVER')
//         {
//             setTimeLeft(0);
//         }
//     }, [lastMessage]);

//     return (
//         <div>
//             {timeLeft === null && <h2>Waiting for timer...</h2>}
//             {timeLeft !== null && timeLeft > 0 && <h2>Time Left: {timeLeft}s</h2>}
//             {timeLeft === 0 && <h2> TimeOver</h2>}
//         </div>
//     );
// }