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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 | 1x 13x 13x 13x 13x 13x 13x 12x 13x 1x 1x 13x 13x 13x 13x 13x 13x | interface PlayerData { userId: string; role: string; color?: string | null; edge?: string | null; } export const updatePlayerInSessionStorage = (sessionId: string, playerData: PlayerData) => { try { const stored = localStorage.getItem('playerSessions'); const allSessions = stored ? JSON.parse(stored) : {}; // Get players for the current session, or start a new list const playersInSession = allSessions[sessionId] || []; // Find if this user already exists const playerIndex = playersInSession.findIndex((p: PlayerData) => p.userId === playerData.userId); if (playerIndex > -1) { // Player exists, update their data playersInSession[playerIndex] = { ...playersInSession[playerIndex], ...playerData }; } else { // New player, add them playersInSession.push(playerData); } const latestSessionOnly = { [sessionId]: playersInSession }; localStorage.setItem('playerSessions', JSON.stringify(latestSessionOnly)); } catch (err) { console.error('Failed to update player session in storage', err); } }; |