Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | import { MoveStrategy } from "./MoveStrategy"; export class JumpStrategy implements MoveStrategy { move(sprite: Phaser.GameObjects.Sprite) { sprite.y -= 20; } update( sprite: Phaser.Physics.Arcade.Sprite, cursors: Phaser.Types.Input.Keyboard.CursorKeys ): void { // Implement update logic here, or leave empty if not needed } } |