All files / Hungry-Hippo-Game/src/game/moveStrategy MoveStrategy.ts

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Press n or j to go to the next uncovered block, b, p or k for the previous block.

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// A strategy gets the sprite each frame and decides its velocity / position.
import Phaser from 'phaser';

export interface MoveStrategy {
  update(
    sprite: Phaser.Physics.Arcade.Sprite,
    cursors: Phaser.Types.Input.Keyboard.CursorKeys
  ): void;
}